Another personal project during my time at The-Neighbourhood. I was experimenting with using caustics in the Vray rendering engine and came up with the idea to produce a caustics lit scene. This scene is a corridor for a underground hotel. The ceiling is glass and allows the light to glimmer through the shallow water causing interesting and moving lighting.
A project commission to create a set of 50 buildings in a paper style. Created using Blender3D. 10 Minutes render time.
Short personal project during my time at The-Neighbourhood. I wanted to create a modern apartment, using assets I was able to compile the scene quickly. This was my first project using the Vray render engine. I encountered many problems, mainly noise and grain issues. Eventually my render time came to 2.5 hours.
In post, I used an Amsterdam backdrop that fitted the scene perfectly, so my apartment was relocated to Amsterdam.
Photo from our trip to Amsterdam
Small Building Design to render An architectural solution from design to render.
First Building I created using Autodesk’s Revit, rendered using the internal engine. Touched using Photoshop.