Another personal project during my time at The-Neighbourhood. I was experimenting with using caustics in the Vray rendering engine and came up with the idea to produce a caustics lit scene. This scene is a corridor for a underground hotel. The ceiling is glass and allows the light to glimmer through the shallow water causing interesting and moving lighting.
First Building I created using Autodesk’s Revit, rendered using the internal engine. Touched using Photoshop.